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Object (computer science)

In computer science, an object is a data structure (incorporating data and methods) whose instance is unique and separate from other objects, although it can "communicate" with other objects.

An object can be conceived of as a sub program which can communicate with others by receiving or giving instructions based on its, or the other's, data or methods. Data can consist of numbers, literal strings, variables, references.

Objects are typically combined in an Object Oriented Program (OOP) to model and to solve a real life problem situation.

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Entity | Interoperable Object Reference | MHEG-5 | Memcached | Object-oriented | Object-oriented (programming) | Object-oriented programming | Object Oriented Programming | Object orientation | Object oriented | Reusability

 

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This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Object (computer science)".

 

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