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Euler angle

Euler angles are one way of representing rotations in 3-dimensional Euclidean space as a product of three successive 2D coordinate rotations θ, φ, ψ about the x-, y- and z-axes. Commonly, the rotations are carried out first around z-axis, then around the x-axis and finally around the z-axis again, but numerous other definitions are in use.

The Euler angles form a chart on SO(3), the mathematical group of rotations in 3D space. See Charts on SO(3) for a more complete treatment.

As a representation of rotations, Euler angles have several drawbacks:

  • a single rotation can be represented by several different sets of Euler angles, allowing a phenomenon known as gimbal lock
  • it is difficult to compute the combination of sets of rotations within the Euler angle framework
  • they are difficult to interpolate smoothly, or in a coordinate-independent way

Quaternions provide another mechanism for representing 3D rotations which alleviate the above issues.

Some naming systems for Euler angles include:

  • "NASA standard aerospace" convention: precession, nutation and spin
  • heading, attitude and bank

See also

References

  • G. J. Minkler, Aerospace Coordinate Systems and Transformations, Magellan Book Company, Balitmore, MD, 1990.

Referenced By

Coordinate rotation | Gimbal lock | Quaternions and spatial rotation

 

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This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Euler angle".

 

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